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Total War: ATTILA – Age of Charlemagne Campaign Pack
DLC

Total War: ATTILA – Age of Charlemagne Campaign Pack

  • Steam
Total War: ATTILA – Age of Charlemagne Campaign Pack
DLC

Total War: ATTILA – Age of Charlemagne Campaign Pack

About

TW ATTILA: Age of Charlemagne Campaign Pack

 

  • Vast new campaign set at the dawn of the Middle Ages.
  • Enter the medieval era with knights, housecarls, and a newly illuminated UI art style.
  • 8 Playable factions with brand new units, technologies, and buildings.
  • New game features with story-based and kingdom events.

About this Content


The world lies in ruins—exhausted, bleeding, scarred, and burned, with people in desperation. Yet, even after the apocalypse, some men are willing to give everything to return to enlightenment, knowledge, and civilization. Regardless of the cost, or the means...

This is the age of a chosen few, an age of greatness, when the first true kings built vast kingdoms from the ashes of past empires... it is the Age of Charlemagne.

The year is 768 AD, and following his father's death, Charlemagne is set to share the Frankish throne with his brother. A situation ill-suited for a man of his vision, and their relationship is strained as he feels the fiery blood of his grandfather, Charles Martel, stir in his veins.

Friends, enemies, and opportunities populate a continent weary of conflict, while people crave peace. Charlemagne stands at the forefront of a new era of education, religion, and warfare, seeing them all as tools to unite, stabilize… and expand.

The Saxons, the Saracens, and the Vikings will all have their say to a man of such ambition.
It will require cunning, charm, intelligence, and ruthlessness to succeed above all others.
Charles the Great, King of the Franks, the Father of Europe.
Will you forge your legacy in his image, or will you become a king in your own right?

A Unique Campaign with New Gameplay Mechanics


Age of Charlemagne is an epic expansion for Total War: ATTILA, set in the Middle Ages on an expansive new campaign map of Europe.
There have been kings and kingdoms before, but this is a time when truly great men united entire nations, built enduring legacies, and defined what it meant to be a king. Can you be counted among them?

You’ll face a new era, but an exhausted world, wary of conflict and battle. New technologies and new methods of waging war will only take you so far. A good king is a shrewd leader, who knows precisely the limits to which his people can be pushed.
Do not mistake a reluctance to go to war as a sign of a nation being unprepared for it. Europe remains a melting pot of conflicting ideologies and deeply ingrained mistrust. While the old empire now fades into memory, the threats and consequences of its passing echo, manifesting as new challenges and pressures for budding nations.
Opportunity arises in uniting vast new kingdoms, powerful new states that can be marshalled under a banner of civilization forged from ashes. Greatness awaits you if you possess the steel and vision of Charlemagne.

New Campaign Map and UI


The brand new Age of Charlemagne Campaign map focuses on Europe from the year 768 AD. With 52 conquerable provinces, it provides a detailed and vibrant geopolitical starting position, offering hundreds of hours of potential gameplay.
The user interface is now resplendent in a style inspired by the art of the Middle Ages. Influences ranging from illuminated manuscripts and early stained-glass works lend color and atmosphere to your campaign.

Playable Factions


Age of Charlemagne includes eight playable factions, each featuring distinct faction traits, unit rosters, and unique and challenging conditions under which they can be recognized as a ‘kingdom’ in their own right.
Each faction benefits from enhanced specialization in their faction traits, units, and access to specific game features, creating distinctly different playstyles, challenges, and experiences, regardless of which you choose for your campaign.

Kingdom of Charlemagne


The Kingdom of Charlemagne has the potential to unify Western Europe, though Charlemagne himself understands that such unity cannot be easily achieved. In battle, he possesses the power to inspire his men in ways few leaders can.

Avars


Skilled horsemen, the barbarian Avars quickly gain experience in the saddle; a powerful advantage in quick strike tactics, reflected in the wide variety of horse archers and lancers they have at their disposal.

Emirate of Cordoba


A progressive Islamic society, the Emirate of Cordoba prides itself on its academic institutions and explores new technologies at an accelerated rate. The Grand Vizier is respected by his people, ensuring good public order.

Kingdom of Asturius


Founded on the Iberian Peninsula by the Visigothic noble Pelagius, the Kingdom of Asturius combines a modern Romano-Christian outlook with classic barbarian military prowess, making their armies adept at ambushes.

Kingdom of Mercia


With the city of Lichfield as its capital, Mercia has risen to become the dominant Anglo-Saxon kingdom. Its military is popular and well-funded, with captives taken in battle eager to join the Mercian ranks.

Kingdom of the Danes


Peerless seafarers and skilled raiders, the Danes excel at warfare on both land and sea. Woe betide the merchant who plies his trade in the northern oceans—for such routes are the Danes’ bread and butter.

Kingdom of the Lombards

Originating as a Scandinavian tribe generations ago, the Lombards have traveled long and far to establish their kingdom in Italy. Rich and influential, they raise substantial capital and levy many troops from tributary states.

Westphalia


Remaining true to their Germanic barbarian roots, Westphalia maintains a well-armed military whose loyalty is assured through the crucible of battle. Much of its income is raised through raiding surrounding territories.

New Units


Age of Charlemagne introduces a wide array of new units to better reflect the evolving warfare of the period, characterized by more heavily armed and armored infantry and a growing prevalence of cavalry in all categories, especially the emergence of knights in the Norman style for the first time.
With over 300 new units, you will have the opportunity to recruit iconic military forces of the period, such as Thegns, Fyrd Axemen, Scola Knights, Berber Jinetes, Gazehounds, and the feared Seax-armed Saxon warriors.

War Weariness


The hallmark of a truly great king is knowing the limits to which his people can be pushed. Wars are significant and dramatic events between kingdoms and should not be undertaken lightly. The fewer wars you wage, the better your people will respond, as frequent and protracted conflicts will rapidly damage morale and your armies’ integrity.
A shrewd ruler will seek to bring peace swiftly and decisively.

Unique Kingdom and Story Events


Each playable faction has a unique set of challenging ‘Kingdom’ requirements for the dedicated and shrewd player. Once achieved, you will have the ability to declare a new kingdom name for your faction, reflecting or altering history in your wake.
Additionally, each faction will receive tailored narrative story events, presenting distinct challenges and dilemmas as your campaign unfolds. Historically inspired, some choices will lead you closer to that faction’s original destiny, or you may choose to carve a new path of your own.

New Technologies and Buildings


Age of Charlemagne features numerous technologies and buildings that reflect the new period; significantly, you’ll encounter and leverage those that inspire the emerging ideas of Feudalism and Chivalry as your campaign progresses.
Many buildings also now provide bonuses to adjacent provinces as well as their own, allowing for more specialization within the different geographic areas of your kingdom and creating combinations of benefits that extend across your lands.
Additionally, while conflict will always be a factor, victory conditions that reward a less military-focused approach are achievable, testing your mettle as both a compassionate and cunning ruler.

Agents and Skills


Agents have become more specialized than before, with assassins, spies, and priests (or imams) focusing on more powerful yet specific skill sets rather than being universally useful in all situations.
Alongside your generals, agents will also receive entirely new skill trees with greater variation in the branches available to them. This offers greater choices in how you develop and specialize them over time.
Finally, the new army and navy legacies will center on bonuses that reward distinct playstyles.

System Requirements

  • Requisitos mínimos para PC:

  • Sistema Operacional: Windows Vista*
  • Processador: Intel Core 2 Duo, 3.0GHz
  • Memória RAM: 3GB
  • Placa de vídeo: 512MB, nVidia GeForce 8800 GT, AMD Radeon HD 2900 XT ou Intel HD 4000
  • Placa de som: Compatível com DirectX
  • DirectX: 10
  • Espaço livre em disco: 35GB
  • Nota Adicional: Chipsets gráficos integrados como Intel HD series requerem versões 64 bit do Windows.
  • Requisitos recomendados para PC:

  • Sistema Operacional: Windows 7, 8 ou 8.1
  • Processador: 2nd Generation Intel Core i5
  • Memória RAM: 8GB
  • Placa de vídeo: 2GB, NVIDIA GeForce GTX 560 Ti ou AMD Radeon HD 5870
  • Placa de som: Compatível com DirectX
  • DirectX: 10
  • Espaço livre em disco: 35GB
  • Nota Adicional: Chipsets gráficos integrados requerem versões 64 bit do Windows.
  • Requisitos mínimos para Mac:

  • Sistema Operacional: Mac OS X 10.7.5
  • Processador: Intel Core i5, 1.7GHz
  • Memória RAM: 4GB
  • Espaço livre em disco: 35GB
  • Nota Adicional: Chipsets gráficos não suportados na versão MAC: nVidia GeForce séries 9, séries 300 e série Quatro; AMD Radeon HD série 4000 e 2000
  • Requisitos recomendados para Mac:

  • Sistema Operacional: Mac OS X 10.7.5
  • Processador: Segunda geração dos processadores Intel Core i5 
  • Memória RAM: 8GB
  • Placa de vídeo: nVidia GeForce GT750M (2GB)
  • Espaço livre em disco: 35GB
  • Nota Adicional: Chipsets gráficos não suportados na versão MAC: nVidia GeForce séries 9, séries 300 e série Quatro; AMD Radeon HD série 4000 e 2000